This website is a repository of student work and related documentation from courses at the Marywood University School of Architecture, the University of Oklahoma, and Princeton University. Christopher’s pedagogical research centers around the intersection of design education, play, and games. Currently he is testing a new studio format that incorporates elements of tabletop role-playing games—specifically their integration of chance, social structure of assuming different roles, and collaborative nature of play. The first playtest of this game-studio was the fifth year B.Arch studio Playing in the Meadow(lands).